12 entries — sorted by GitHub stars.
A multi-agent orchestration layer for OpenClaw — spawn, coordinate, and retire agents programmatically.
An experimental autonomous multi-agent system framework built on top of OpenClaw.
A proactively triggered OpenClaw agent — acts on schedules and events without waiting for user input.
An OpenClaw agent that improves its own SKILL.md based on usage feedback — the self-upgrading agent pattern.
An agent that evolves its own capabilities by analysing task patterns and rewriting its skill config.
Let OpenClaw agents evaluate their own outputs and iteratively improve responses through self-critique loops.
Core evolution engine for autogame-17 — the base self-modification framework all evolver skills build on.
Enable OpenClaw to run proactively in the background — monitoring conditions and initiating actions without user prompts.
Send an autonomous web rover from OpenClaw to crawl target sites and return structured content.
A self-evolving skill that rewrites its own SKILL.md in response to performance feedback.
Let OpenClaw agents autonomously build a mini app while you sleep — specify it in the evening, wake up to code.
Use OpenClaw agents to autonomously generate, test, and iterate on game levels, assets, and mechanics.